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May 18, 2012

You wouldn’t steal a car…

You know that annoying advert that comes on every time you watch a dvd?  The one that looks a little like this?

A bit presumptuous.

We decided to use this as inspiration when describing our piece. After all, everyone is familiar with the words. But we added a twist to the message. Because, like it or not, there’s a lot of people out there who would steal your handbag, car, laptop or money without a care for how it will affect you. Looking at last year’s riots, it’s easy to see how people can be easily turned into destructive, violent versions of themselves, justifying their behaviour somehow – or simply not even caring.

So here’s the blurb for Wheel Of Control, a fresh take on a well loved anti-piracy ad:

You wouldn’t steal a car. You wouldn’t steal a handbag. You wouldn’t steal a television… Would you? What if someone told you there were no consequences? How far would you go? Would you know when to stop? 

Filed by Emily Quinn at May 18th, 2012 under Creating the performance, Inspiration
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Inspirational Riots

We have all seen the pictures and imagers splashed across the media in regards to last summers riots. Why did this happen? How did this happen? How can something so national and widespread involve the individual and be taken so out of context? Not only are these questions asked in relation to last summers riots but can be related to our performance. Taking the riots into consideration using as inspiration allows us to see the path which individuals travel along when they are out of control. Many people involved in the riots didn’t have a clue as to why they were doing this but went along with it anyway believing they were right. In addititon we looked into how people would use any excuse to justify looting and violence which would later be incorporated into our performance. In relation to our performance we wanted to include aspects of society and when looking deeper into the riots I believe that the individual will do anything in order to survive as it has been proven. Due to the current climate we are living in it is a struggle for individuals to life so many people are turning to a life of crime to justify their existence, just as my character has proven. However, in the performance pictures was used from the riots to get the audience in the right mood to support my characters actions.



Filed by Kelly Bond at May 18th, 2012 under Inspiration
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More ideas


As previously discussed within the initial ideas section it can be seen what ideas as a group we had initially created. Throughout this project we have established a variety of different ideas that had developed from working around our initial theme of portraying the individual in society, this included discussions and workshops relating to how we could set about doing this. Other ideas included.



Although we discussed a variety of ideas it was made apparent we wanted to stage a game show allowing audience members to participate and have an input into the final piece whilst incorporating a variety of multimedia aspects. Using inspiration which we had gained from watching clips of Darren Brown and Blast Theory we wanted to encourage and influence the audience’s participation. This was created by firstly establishing a story to persuade the audience to choose the side we wanted. We did this by exploring the life of my character, displaying factors which we believe would later become beneficial and sway the audience’s choice in the direction we wanted.

Secondly we needed a variety of tasks which the audience would hopefully vote I carried out, again we had many ideas which can be seen below,

All of these ideas we had incorporated into workshops to decide if they would work or not. However, not all of the ideas were suitable and was too drastic to emphasise our points so we dismissed them for the ideas that did work.



Filed by Kelly Bond at May 18th, 2012 under Creating the performance
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Trixie Fate and Lucy Luck

It’s not just an excuse to wear ridiculous wigs (although we’re certainly not complaining…).

Trixie and Lucy’s characters serve as a device to encourage the audience to support Kelly’s risk taking. Despite what the audience may think, and with no regard to morals of any sort, the two hosts of the show  aim to influence the audiences vote though what they say. During the shoplifting clip, it is Trixie’s job to justify the act of stealing to Kelly and audience alike. She creates a series of excuses to make taking a few extra items seem right.

When attempting to encourage Kelly to steal the bag from a stranger, both Trixie and Lucy appear outraged by the stranger’s behaviour. The idea of revenge is encouraged as another way of justifying theft. Kelly’s actions, however, begin to spin out of control, leaving Trixie and Lucy to panic on stage. These two characters witness the effects of their encouragement as the line between the screen and the stage is crossed.

Filed by Emily Quinn at May 18th, 2012 under Creating the performance
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Garlic Cake and Jelly – Minigames

In between the clips of Kelly’s antics, we wanted to have as much audience participation as possible. To do this we thought up a few mini games to encourage the audience to take a few risks for themselves. The idea behind these games was to have each volunteer ‘take a chance’ that could result in a nice, or nasty outcome.

When thinking up ideas for the games, I was particularly interested in an advert I had seen recently: the Bulmers ‘Experimenters Wanted’ campaign. The advert itself shows an actor attempting to hand out free tickets to watch his friend’s band play at a nearby pub. Many of the passers by turn down the offer, but several accept the tickets. Those who choose to ‘experiment’ are rewarded by a surprise performance by Plan B when they arrive at the pub.

Whilst watching the ‘making of’ video that accompanied the advert, I was struck by something the actor said: ‘When they get there, those people that have taken a chance, been brave, and tried something new and exciting, are rewarded.’ This is just one example of a several experiments organised by Bulmers in which members of the public are  asked to do something a little out of the ordinary, and are rewarded as a result.

This reminded me of a similar idea, taken to extremes in Danny Wallace’s book YesMan. The book tells the true story of how Danny’s life was changed by hearing the words ‘Say yes more’ on the bus. This inspired him to challenge himself to say ‘yes’ to everything: friends, strangers, adverts and emails.

If the book teaches us anything, it's that saying yes more will eventually lead to a film of your life, in which you are played by Jim Carrey.

What links the ‘Experimenters Wanted’ campaign and YesMan is the idea that taking more chances eventually leads to great results.

We’ve tried to introduce this idea through our minigames, but with a twist – some of the outcomes of taking a risk are really quite nasty. Out of a choice of three cakes, one has a tasty garlic topping. Inside the trick or treat box there are sweets, a handful of jelly or a hand waiting to grab the contestants. Why? Quite simply, because this isn’t the nicest of game shows, and every performance is more fun with free cake (even with chilli powder inside.)

Filed by Emily Quinn at May 18th, 2012 under Creating the performance, Inspiration
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